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Xpadder 5.3 ps3
Xpadder 5.3 ps3












xpadder 5.3 ps3

The hardware issue is pretty darn obvious, PC being more versatile will always have better hardware than a console. However, same can be argued that in case such games do come out majority of them are PC exclusives, in which case this point is moot for consoles. The DRM issue, some PC games are bogged down with DRM to a point that even if you got a legit copy it makes the game experience a pain in the 5th point, while console counterparts usually don't suffer such issues. Then at the very end we are left with: PC DRM vs console DRM and PC hardware vs Console hardware. Well if we drop all the exclusive titles and we drop the game that were designed for consoles and then got ported to PC (which then yields no graphical differences besides forcing post processing thru GPU on PC) and we also throw out games that play better on controller vs KbM or vice versa (since you effectively can use different control methods, see post above). once you have a driver that works (Google) you can use Xpadder for games that don't support controllers.

#XPADDER 5.3 PS3 DRIVERS#

PS3 controller on PC: this ones tricky and uses "shady" 3rd party drivers (since Sony apparently won't release it themselves). XBox 360 controller on PC: use Microsoft driver and Xpadder 5.3+ if the game does not support controller KB/M on PS3: use a XIM3 with a XBox 360/PS3 adapter What I do: play the game on its designed platform, then find a way to use my preferred control method: Someone that grew up Consoles would likely prefer consoles. Your History: I grew up playing on PC, so I prefer the PC. Other games (like Counter-Strike) are designed for PC, and thus play better on a PC (not to mention that there is a advantage to using Kb/M with FPS). The Game itself: some games feel better on console (for example Madden) granted you can play some of the older ones with a controller, however they are designed for consoles mainly.














Xpadder 5.3 ps3